Jedi outcast multiplayer reelo bot
#Jedi outcast multiplayer reelo bot movie#
Even in the movie i thought that, but now i'm confused. These things matterįourthly, I felt that the design of the chamber was wierd. You know, go through it and add another step up in terms of detail. I know that's tough, but i think this level woudl be just awesome if the shapes were more clearly defined. Thirdly, the level feels a bit overly simplistic, and while it's true to the movie in some ways, i think you should watch the movie again and try to emulate it better. Secondly, i feel claustraphobic in this level, perhaps a good think to do would be to 'up the scale' a bit. In other words, instead of adding the rest of cloud city, expand upon this level. I think if you add more graphic quality to the level it will be much better. Where are e-mail addresses listed? Anyways, I fulfilled the wish of the creator so please give me some respect ).įirstly, the graphics are only so - so, especially the chamber itself. Yeah he decided to contact me for some reason, I'm just a newbie to this site. Glass shards werent there when ya break windowĪLL MODELS WERE MISSING even though they were there on first beta test ? and the bot roams i added for raven to change to jk2 ones WELL they didnt do it thats why bots jump aboutĬould ya tell everyone pleeeeease =]]]]]]" Raven did bugger up the bsp of my map what with the carbon room pit being to fast Ive compared them to a screenshot i took and laughed till i fell off my chair HAHA even told the ravens bloke this and he agreed.ĭont worry though i shall add that floor light of mine to a decent texture and make it glow
![jedi outcast multiplayer reelo bot jedi outcast multiplayer reelo bot](https://cdn.arstechnica.net/wp-content/uploads/2020/03/star-wars-jedi-knight-jedi-academy-switch-screenshot02-800x450.jpg)
they are no where near the same as in the movie I was going to use the carbon room texture for the floor but in the end just used the ones for the stairs becauseĢ. "yep i used Original textures for Core in my carbon freeze map This an email I got from the author which should clear up some things.
#Jedi outcast multiplayer reelo bot full#
Hopefully with a full on JORadiant behind it, it should work better! What's here IS good, but it doesn't feel quite finished. Keep up the good work though and I look forward to the next release. Not terrible, not bad, just good, but not overly excellent as I was expecting it to be. The bots don't work, and it would be just too laggy online with the huge open areas outside. Of course it's early days and the full Cloud City version that we are being promised could well rock. I know I'm being hard hitting and critical and that I couldn't make a level to save my life, but it's just annoying when things like this stop this good level from being a GREAT level. Weird carbon chamber textures (the JO ones are quite adequate in my view) and no coloured lighting in that area.
![jedi outcast multiplayer reelo bot jedi outcast multiplayer reelo bot](https://i.imgur.com/40r4fEJ.jpg)
Yes, it looks lovely, yes it's a very good representation of a damn fine level, but it is let down by:īots that are clearly making a bid to fly.Įlite Force and even WATER sound effects when you step on some consoles. There were some annoying niggles in this level, and whilst I can't rerate it, I'll give it a seven here and now. But like I said, great level! Much better than the original JO carb freeze level. Any other enhancements one could think of.Īgain, those are just suggestions for the future when the SDK is released. Add the machine/computer-like hum to the envirnment, just like in the movie, to create a more moody admosphere.ħ. Add a functioning carbon freezer like the one in MotS (would take some work, might not be worth it).Ħ.
![jedi outcast multiplayer reelo bot jedi outcast multiplayer reelo bot](https://oldpcgaming.net/wp-content/gallery/jedi-outcast/16_1.jpg)
Add fog to the Carbo Freeze area, it woudl create an awesome effect and mood!ĥ. Change many of the textures, such as the Carbo Freeze floor with the red glowpanels, the textures on the big open shaft, to the ones in JO, or, the ones more commonly seen in JO.ģ. Fix the funky colored sticks that result when breaking those two objects.Ģ. I give it an 8, great level for an EF to JO conversion! Now I know you can't do much at the moment without an SDK, but here are suggestions for a future SE version or remake that could make it a classic JO level (it almost already is).ġ.